Sins of a Solar Empire (or just Sins as it is known around town) is the latest RTS game from Stardock and Ironclad.
Stardock is perhaps a name that you don’t know well, mainly due no doubt to their penchant of making software that mods windows XP or Vista. Such fare as ObjectDock and the like. The sort of thing we have all installed once, but removed once it dragged Windows to its very knees. They also pioneered the online product delivery method back when Steam was just a gleam in a fat mans eye. To order a Stardock game it is required that you download and install their horrendous client first. This then unlocks the game itself and downloads the content.
Yes, Stardock are strange alright.
I was lucky enough to come across their previous games thanks to Penny Arcade,when they introduced me to Galactic Civilisations II. In the office, Gal Civ was a God of games. It had more depth than the Mariana trench and yet managed to remain accessible. Hour after hour was sucked into this game and even on a limited and simple map one could easily start to need vitamin D supplements. I spent so much time telling my staff to get back to work that I almost felt that I should do some too.
But I don’t know how to dance the dance of the Australian aboriginals, so I wont beat around the bush; Gal Civ II was deep, involving and brilliant but it was also slow. Glacially slow. So glacially slow that Polar Bears could take up residence and global warming start taking effect before anything actually happened.











