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	<title>Outside Context &#187; delta alpha</title>
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		<title>Tier 1 Military Simulations Airsoft Training Day</title>
		<link>http://www.outsidecontext.com/2011/03/09/tier-1-airsoft-training-day/</link>
		<comments>http://www.outsidecontext.com/2011/03/09/tier-1-airsoft-training-day/#comments</comments>
		<pubDate>Wed, 09 Mar 2011 08:19:05 +0000</pubDate>
		<dc:creator>Basho</dc:creator>
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		<guid isPermaLink="false">http://www.outsidecontext.com/?p=5405</guid>
		<description><![CDATA[It is often said that Airsoft is a game of extreme variety. At one end of the spectrum there are the speedball players who only play in small arenas. For they the game is about CQC accuracy, high rates of fire and aggression. Tactics tend to be personal and if they play as a team [...]]]></description>
			<content:encoded><![CDATA[<p>It is often said that Airsoft is a game of extreme variety. At one end of the spectrum there are the speedball players who only play in small arenas. For they the game is about CQC accuracy, high rates of fire and aggression. Tactics tend to be personal and if they play as a team at all it is usually in very small groups. There is hardly what could be called commanders. This was the airsoft of <a href="http://www.outsidecontext.com/?s=electrowerkz" target="_blank">Electrowerkz</a>. Veterans of that site tend to be tough, able to run into massive volumes of fire without flinching and a little unhinged. All the way at the other end of the spectrum is the sort of military simulation that companies such as Stirling offer in the form of training missions, hiking into countryside for 2 days for a 10 minute fire fight and being tortured when captured. It is into this enormous dichotomy that <a href="http://www.tier1militarysimulation.com" target="_blank">Tier 1 Military Simulations</a> has launched their services pitched at both parties.</p>
<p><span id="more-5405"></span></p>
<p><a href="http://www.outsidecontext.com/wordpress/wp-content/uploads/2011/03/Instructor_led_combat_training_1.jpg" target="_blank" rel="lightbox[5405]" title="Stewart calls in the team to discuss tactics"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border: 0px;" title="Stewart calls in the team to discuss tactics" src="http://www.outsidecontext.com/wordpress/wp-content/uploads/2011/03/Instructor_led_combat_training_1_thumb.jpg" alt="Stewart calls in the team to discuss tactics" width="500" height="312" border="0" /></a></p>
<p>Staffed almost entirely by Ex-Royal Marine Commandos, Tier 1 Military Simulations has taken the mission to bring the fun back into milsim while keeping the “experience”. Their first 3-day event, “Operation Snakebite”, is coming in April, attendance at which my team mates have talked me into. I am not a natural milsim player, being more of an urban and CQB regular at such sites as <a href="www.firstandonlyairsoft.com" target="_blank">The Mall in Reading</a> and Longmoor Urban Training Complex, but recently I have been trying my hand at a little realism. Last year my team and I played as the “scripted enemy” in <a href="http://www.outsidecontext.com/2009/11/13/operation-zulu/" target="_blank">Operation Zulu by TA Events</a>, which involved getting “very muddy” with the best of them and I enjoyed that immensely. So, when I found out that Tier 1 Military Simulations was putting on a “Training Day” at <a href="http://www.eliteactiongames.com/" target="_blank">Elite Action Games</a> in Dorking, I signed up as it offered me the chance to “ease into it”.</p>
<p><a href="http://www.outsidecontext.com/wordpress/wp-content/uploads/2011/03/Instructor_led_combat_training_4.jpg" target="_blank" rel="lightbox[5405]" title="DA field commander Trip"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border: 0px;" title="DA field commander Trip" src="http://www.outsidecontext.com/wordpress/wp-content/uploads/2011/03/Instructor_led_combat_training_4_thumb.jpg" alt="DA field commander Trip" width="500" height="312" border="0" /></a></p>
<p>We arrived early on Saturday to meet with the Tier 1 crew; a four man team of instructors led by the smart looking and straight backed Stewart and his business partner Eddie. After dropping my bergen (holding all my camping gear and packed for the field with rations, a bivi and my roll mat) we were invited into a small hut. It was then that I realised that Tier 1 were not your normal airsoft instructors. In the hut were five tables all laid out with pencils, print outs and paper pads. As we sat down I also noticed that there was a large plasma flat screen to the front displaying what surely must be a PowerPoint screen. Stewart came in with the others and introduced themselves. In an airsoft world where many people have “served” in one form or another, but more importantly where there are a ton of fakers and exaggerators who claim undue respect through fictional exploits; 1000 yard stares and “issue” gear, these guys stood up and told us where they had served. The entire group had over 50 years’ service in the Royal Marine Commandos between them including decades as instructors. If there is such a thing as getting the “real deal” in airsoft, this is it.</p>
<p><a href="http://www.outsidecontext.com/wordpress/wp-content/uploads/2011/03/Instructor_led_combat_training_10.jpg" target="_blank" rel="lightbox[5405]" title="Stewart calls us in for a walkthrough"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border: 0px;" title="Stewart calls us in for a walkthrough" src="http://www.outsidecontext.com/wordpress/wp-content/uploads/2011/03/Instructor_led_combat_training_10_thumb.jpg" alt="Stewart calls us in for a walkthrough" width="500" height="312" border="0" /></a></p>
<p>Once the lesson started, and the PowerPoint started moving, I relaxed. Stewart was clearly a professional at teaching. I detected that this was no ego trip for these guys and they had the serious aim of teaching us real Marine tactics straight out of the manual. He had a well laid out day planned with short classroom sessions to discuss the tactics and answer any questions, split by practical tuition in the woods and finally culminating in performing the drills learned under fire at night in a test to see if we have picked any of it up. Despite being extremely tired from London commuting, I found it all clear and well presented.</p>
<p>The lesson started and I took notes. We learned that Operation Snakebite would be “Patrol Warfare” with orders given to platoons to patrol between GPS coordinates with certain orders when contacting the enemy (who have been given orders to patrol a dissecting path) and it would be in this way that they would introduce some form of control to the event that will be otherwise unscripted. But first, we needed to learn what different types of patrol there were.</p>
<p><a href="http://www.outsidecontext.com/wordpress/wp-content/uploads/2011/03/Instructor_led_combat_training_3.jpg" target="_blank" rel="lightbox[5405]" title="The Author ready for action"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border: 0px;" title="The Author ready for action" src="http://www.outsidecontext.com/wordpress/wp-content/uploads/2011/03/Instructor_led_combat_training_3_thumb1.jpg" alt="The Author ready for action" width="500" height="312" border="0" /></a></p>
<p>Soon we were out in the field putting the lessons to good use in three groups. Our first jaunt was patrolling with Bergans in a line formation with the Team Leader at the front. We practiced halting and finding cover, crossing obstacles, how to reccy a village and the use of silent signals to communicate. All led by our short and stoic instructor who very quickly corrected mistakes and offered advice. I asked him what he had done in the Commando’s. He replied that had been a sniper mainly and had never played airsoft or even been shot by an AEG. We immediately offered to rectify that, but he declined with a smile, reminding us that the night event will include “live” fire. I could immediately tell that this night event was going to involved my being shot at by an ex-Commando sniper!</p>
<p><a href="http://www.outsidecontext.com/wordpress/wp-content/uploads/2011/03/Instructor_led_combat_training_9.jpg" target="_blank" rel="lightbox[5405]" title="If you're this close, he's already shot you!"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border: 0px;" title="If you're this close, he's already shot you!" src="http://www.outsidecontext.com/wordpress/wp-content/uploads/2011/03/Instructor_led_combat_training_9_thumb.jpg" alt="If you're this close, he's already shot you!" width="250" height="156" border="0" /></a> <a href="http://www.outsidecontext.com/wordpress/wp-content/uploads/2011/03/Instructor_led_combat_training_2.jpg" target="_blank" rel="lightbox[5405]" title="He's saying, &quot;Don't run like this!&quot;"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border: 0px;" title="He's saying, &quot;Don't run like this!&quot;" src="http://www.outsidecontext.com/wordpress/wp-content/uploads/2011/03/Instructor_led_combat_training_2_thumb.jpg" alt="He's saying, &quot;Don't run like this!&quot;" width="250" height="156" border="0" /></a></p>
<p>At the end of this patrol we met up with the others and were taught how to lay up a harbour. Harbours are how Commandos form a defensive position in the field. This can be for many reasons, but the most obvious is to be able to sleep. We were shown how to peel into a triangle of one group per side with a command element in the middle with support weapons at the points. Then how to recy the area in front and lay out sentries and communication string. This was particularly interesting stuff as I have never heard of harbours before and it was all explained expertly and made perfect sense.</p>
<p><a href="http://www.outsidecontext.com/wordpress/wp-content/uploads/2011/03/Instructor_led_combat_training_5.jpg" target="_blank" rel="lightbox[5405]" title="Team Delta Alpha form a baseline"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border: 0px;" title="Team Delta Alpha form a baseline" src="http://www.outsidecontext.com/wordpress/wp-content/uploads/2011/03/Instructor_led_combat_training_5_thumb.jpg" alt="Team Delta Alpha form a baseline" width="500" height="312" border="0" /></a></p>
<p>After a late-lunch of hotdogs we went into a lesson of laying up an Observation Post, something the instructors were all experts in. After taking copious notes we were invited outside to see one for real. Stewart gave us a 30 meter area of trees and asked us to spot the OP. I must admit that I couldn’t see any possibility that people were hiding in that area but, after being led around the rear of the copse, I saw that the other three ex-Commandos were layed up in a smart OP mere yards from where my feet had been. It had a guarded entrance, sleeping/cooking area and front Observation Post all draped in cammo netting. Very impressive and something I would need to know when on ops.</p>
<p><a href="http://www.outsidecontext.com/wordpress/wp-content/uploads/2011/03/Instructor_led_combat_training_6.jpg" target="_blank" rel="lightbox[5405]" title="The systema PTW, nice!"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border: 0px;" title="The systema PTW, nice!" src="http://www.outsidecontext.com/wordpress/wp-content/uploads/2011/03/Instructor_led_combat_training_6_thumb.jpg" alt="The systema PTW, nice!" width="500" height="312" border="0" /></a></p>
<p>After this we went for a lesson in defensive contact drills. This was more familiar territory, but I still learned a lot of new things. We were taught how to form a tunnel formation on a “contact front” and then peel back while firing, how to form a “gatepost” leading to a “baseline” formation and then retreat by sections. How to manage a man down while providing fire support to the men dragging the casualty from the field. This was all practical and useful stuff that enabled my small team to learn to work together and put down impressive levels of fire onto the enemy.</p>
<p><a href="http://www.outsidecontext.com/wordpress/wp-content/uploads/2011/03/Instructor_led_combat_training_7.jpg" target="_blank" rel="lightbox[5405]" title="Keith and Simon"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border: 0px;" title="Keith and Simon" src="http://www.outsidecontext.com/wordpress/wp-content/uploads/2011/03/Instructor_led_combat_training_7_thumb.jpg" alt="Keith and Simon" width="500" height="312" border="0" /></a></p>
<p>As the sun dipped down and the night fell the already cold day became freezing and the test was upon us. We had to patrol in the pitch-black night through the wood, following chemical lights tied to trees at 50 meter intervals. We were going to come under fire along the way and we had to react with the drills we had just learned, all under the watchful eye of Stewart who was wearing high end night optics. I wish I had been, as in my mesh mask I couldn’t see hardly a thing. I could just make out the man in front and would be performing the drills basically with my eyes closed. As we picked our way through the wood we suddenly had fire from the left.</p>
<p>“Contact left!” Screamed Trip.</p>
<p>I spun left and went down on one knee and started laying down aggressive and large amounts of fire towards the sound of an AEG firing at me. I had loaded my P-Mags as “Real Caps” and so I was soon performing a mag change (many long hours of practicing in front of the Magpul DVDs paying off).</p>
<p>“Peel right!” Shouted Trip.</p>
<p>It was then it all went to pieces. After a minute of everyone running in different directions, shooting each other and bumping into trees, Stewart called a halt and brought us in. He then took us through the contact and our reaction. It was very impressive, even with the NVG, that he had a total grasp of what happened. He gently led us through it and promised that the other teams had also messed up the first one; we would get better he told us. It was a bit embarrassing for us and Trip in particular took it all to heart as we were a team of very experienced players and used to being together. Only two months ago we executed a perfect peel drill to an aggressive contact when playing at Stirling Airsoft. That had left jaws on the floor, but that had been during the day; this was at night. I was suddenly reminded that Operation Snakebite was to be a three-day event and night ops was to be expected.</p>
<p><a href="http://www.outsidecontext.com/wordpress/wp-content/uploads/2011/03/Instructor_led_combat_training_11.jpg" target="_blank" rel="lightbox[5405]" title="Man down drill"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border: 0px;" title="Man down drill" src="http://www.outsidecontext.com/wordpress/wp-content/uploads/2011/03/Instructor_led_combat_training_11_thumb.jpg" alt="Man down drill" width="500" height="312" border="0" /></a></p>
<p>We were determined to get better and I am glad to say that we did. Of course the chaos of the contacts, which came from all directions along our route, lent a realistic element to the training that practice can never give. I ran out of ammo and had to transition mid fight, Trip ran into a load of wire hanging from a tree and had to cut himself free (winning our argument about knives in milsim in the process), guns went down, men tripped up. It was marvellous chaos and pressure like all good training should be. By the end we were doing it very well and Stewart announced that our last contact was “75 to 80%” of perfect. That was good enough for me.</p>
<p><a href="http://www.outsidecontext.com/wordpress/wp-content/uploads/2011/03/Instructor_led_combat_training_8.jpg" target="_blank" rel="lightbox[5405]" title="Some of the other players of the day"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border: 0px;" title="Some of the other players of the day" src="http://www.outsidecontext.com/wordpress/wp-content/uploads/2011/03/Instructor_led_combat_training_8_thumb.jpg" alt="Some of the other players of the day" width="500" height="312" border="0" /></a></p>
<p>After the event we dropped off our gear, ready to camp overnight, and went to the pub with the Instructors. They were very interesting and good company as we drank like only airsofters and Commandos know how.</p>
<p>I asked our team what they thought of the event. Trip has been in airsoft as long as I and is leading the DA Team’s transition to playing more milsim. He and Keith (who has passed Stirling Selection) loved it and are looking forwards to our special role in the event.</p>
<p>“How about you Simon?” I asked our other team member, a stocky Ex-Paratrooper.</p>
<p>“How many jumps did you do?” Asked Trip.</p>
<p>“Oh more than I can count mate,” he answered smoothly, “I used to be 6ft 6!”</p>
<p>I laughed so much I spat out my beer on the table.</p>
<p>“I think its excellent training,” he said, “these guys really know how to teach this stuff.”</p>
<p>I had to agree, Tier 1 don’t teach watered down airsoft versions of real tactics, it is all the real deal. The philosophy is that if we learn the real Commando way of doing things then we will naturally perform better under fire in airsoft. It’s a great idea. Most teams are little more than a barbarian horde in combat or, like myself, unused to woodland. This training has enabled me to react like an element in a larger team. As far as I am concerned the argument about the value of training is dead; if the training is of the quality of that provided by Tier 1 it is worth every penny paid and every effort put in.</p>
<p>Regards,</p>
<p>Basho</p>
<p>&nbsp;</p>
<p>Basho and the DAs went to the Tier 1 Military Simulations Woodland Training day at <a href="http://www.eliteactiongames.com/">Elite Action Games</a> in Dorking. They paid £50 for a full day of training with food and drink provided as well as overnight camping at the event. This was training given in advance of Tier 1 Military Simulations’ first game coming in April.</p>
<p>Basho (the author) has been playing airsoft for 10 years. He is a committee member of Team Delta Alpha (the DAs) and was the senior marshal at their (now closed) home site of Electrowerkz in London. Basho in no way affiliated with Tier 1 Military Simulations, but Trip is as an airsoft consultant.</p>
<p>&nbsp;</p>
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		<title>Ground Zero Weekender 2010 : The DA Team, a Basho film</title>
		<link>http://www.outsidecontext.com/2010/09/16/ground-zero-weekender-2010-the-da-team-a-basho-film/</link>
		<comments>http://www.outsidecontext.com/2010/09/16/ground-zero-weekender-2010-the-da-team-a-basho-film/#comments</comments>
		<pubDate>Thu, 16 Sep 2010 11:44:58 +0000</pubDate>
		<dc:creator>Basho</dc:creator>
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		<guid isPermaLink="false">http://www.outsidecontext.com/?p=5002</guid>
		<description><![CDATA[Note: The film is at the end of this article. If you want to just watch that then please scroll down. It was when I was sitting in the steam room at Virgin Active with 20 sweaty men all dressed in the same set of bright beach shorts, and making jokes about their penises, that [...]]]></description>
			<content:encoded><![CDATA[<p><em>Note: The film is at the end of this article. If you want to just watch that then please scroll down. </em></p>
<p>It was when I was sitting in the steam room at Virgin Active with 20 sweaty men all dressed in the same set of bright beach shorts, and making jokes about their penises, that something struck me as odd,</p>
<p>“This has to be,” I announced into the cloud of steam, which was being jetted into the room at an alarming rate and temperature, “the most surreal Ground Zero Weekender I have ever been to.”</p>
<p>The member of team Delta Alpha to my right leant in and said,</p>
<p>“Do you feel better now, though?” He asked.</p>
<p>I considered the question.</p>
<p><span id="more-5002"></span></p>
<p>The Ground Zero Weekender is a large airsoft event in the latter part of the year in the deepest parts of the New Forest. My team, Delta Alpha known as the “DAs”, had been attending it for 5 years or so and we had come to the conclusion that attendance was mandatory for a team member to retain his number and only top excuses were allowed. Such excuses as “my wife is in labour” (the baby kind – not the political affiliation) or “It’s Ramadan, and I can’t come,” are the level of acceptable. “I don’t feel like it” wasn’t good enough for the DA committee (of which I am happy to be a member). The thing is, as much as the event is a “must attend” (and I’ll give you an example: TA Events offered me a free ticket to their event the weekend after and the chance to be the official cameraman and I turned them down) it is not that we take the airsoft too seriously or even seriously at all.</p>
<p>The DAs are an odd bunch of airsofters with wide ranging experience. Some DAs still only play the urban based, Electrowerkz style, of CQB for which the team is justly infamous – although our home is now “The Mall” in Reading. Other DAs only play high end Stirling Airsoft 3 day Mill Sim events where being captured can actually lead to being REALLY water boarded. One thing we have all decided is that, as good a ground as GZ is, the sheer numbers of players means that serious airsoft is almost impossible. That is for us. I am sure that for other teams it is different. Some definitely take it too seriously, as we shall see.</p>
<p>No, for us GZ is all about the camping, hanging out with our friends and the “Posse” of London teams that attend. In fact, it is nice to be anonymous amongst the great crowd of players. We drove down on the Friday morning to find that some DAs had wormed special permission to arrive Thursday night and had setup “The Moonbase Alpha”. A giant collection of popup tents all linked together to create a space bigger than some airsoft grounds. It had rooms, chambers, cavernous corridors. It was complex, you could almost get lost in it.</p>
<p>“Wow!” I exclaimed to Charlie.</p>
<p>He laughed, “Next year we plan to have enough to create a complete loop with a space for the party in the middle.”</p>
<p>I don’t doubt it. All the DAs are working men and GZ is a chance to show off new kit. At GZ people bring out their new guns and those secret projects that they have been working on all year. At GZ, they try out new tactics and silly toys for the first time. Here people swap roles with our normally SAW pumping commanders taking a breather and all “going sniper” for a few days. In fact the command structure we work so hard on the rest of the year is totally dropped at GZ. It affects me too: I have found myself leading a group who want to go out and move about, whereas normally I am known as a bit of a lone wolf on the field.</p>
<p>So, Friday night we had the traditional DA party, and there is very little I can repeat here as my wife is reading this! Suffice to say, this was a “boys weekend” away (our wives are probably glad we can get it all out of our system). There were a few announcements: a new expectant father, someone was getting baptised soon, someone else was changing jobs – that sort of thing. Each was greeted with the normal DA rousing cheer and many a raised pint pot.</p>
<p>Saturday, we woke early and I broke out the coffee grinder and hob boiler to make some real coffee. Then we ate, tooled up and went into game.</p>
<p>Sure enough, the normal field commanders were having none of it on this event and so we wandered around until we got into contact. Not being natural woodland players, the DAs struggle a little to beat local players and after half a dozen lives lost we came back for lunch and then split into two teams, going at different paces, to suit taste.</p>
<p>It was about only 10 minutes into that when it all went horribly wrong.</p>
<p>The way I see it is that anyone who plays woodland must be prepared to take a few hits at once. Woodland is often at range and people are only shooting at what they can see. Bits of arms and legs; whatever is visible between the trees and bushes. When I get hit at GZ, I am almost always hit by multiple rounds and often clipped a few more times as I walk out of play. Shit happens as far as I am concerned. I don’t let it get to me, as I am sure it is not on purpose.</p>
<p>Some people see it differently.</p>
<p>My small unit, of 8 or so, were making their way through the bush when a target presented itself. We were spread out along a ridge, fighting up a steep hill. Vince and I saw the target and both fired a small burst. I heard a “hit”. The player then stood where they were. I could only see the legs of the player, but I quickly realised that it was an “Intel holder”. That is a player who has been given an Intel Card to present when shot as a capture objective. They have to stand where they are and wait capture, rescue or a timeout. Of all the players who are going to get shot too many times, this is that role as, by not moving away, other players will naturally consider you still alive.</p>
<p>One of the team (not Vince or I, but further down the ridge) took another shot.</p>
<p>Then all hell broke loose.</p>
<p>The Intel Holder turned out to be a feisty red headed girl from a well known team based on a British Island. And she was not happy. With a scream is rage she pulled up her gun and on full auto ran into the bush firing at us. My shout of, “Dead players don’t move or shoot!” was drowned out by a 6 gun barrage of returning fire from the DAs down the ridge – all of which had no idea that this was the Intel Holder. After a few seconds of Vince and I shouting to cease fire, they did. The damage had already been done. The Intel Holder was now livid and out of control. She was screaming at us that being shot was wrong and that she was angry about it. At first I wondered why her being angry was anything to do with us, I wondered if something else was going to be in her argument, but no that was it “I’m angry and so I am having a self serving fit” was all she wrote.</p>
<p>On the other hand, my team were of the opinion that, while we were very sorry about the overkill, it happens and could we all just calm down please.</p>
<p>After 3 minutes of this, I suggested that perhaps she should just forget it and return to her dead zone. I was going to continue to say that she could raise this with a marshal if she liked, and we could deal with it through him. The DAs have no issue with authority. Many of us used to marshal atElectrowerkz, a site that REALLY had a problem with overkill, and are quite used to talking it out rationally. I myself was a senior marshal there for 3 years.</p>
<p>I didn’t get to say anything after the words “you’re a dead player”.</p>
<p>With a scream the girl launched herself at me and started attempting to beat me up. I say attempting as I was in full body armour and helmet so I could not feel anything. I turned away and hunched my shoulder and made no attempt to defend myself. Suddenly two arms grabbed me from behind. Soon she was dragged off me and our friends separated us. At the time, I wondered why my team was holding <em>me</em> back as I was absolutely fine. She was still desperately trying to claw her way through her friends towards me. There was one of those large group tussles as all sorts of people on both sides tried to get between us. The volume increased as everyone started shouting at each other. Eventually the girl was restrained enough to be dragged away.</p>
<p>As quick as that it was over. The groups split up and went their own way. The DAs stopped and replayed the situation in our heads.</p>
<p>“What the fuck just happened?” I asked.</p>
<p>The general opinion was that she had gone mental and was a danger to players.</p>
<p>“Are you going to report this Bash?” I was asked.</p>
<p>I thought for a second. “I should. She might hurt someone, she was bloody mental.”</p>
<p>“Or she may start on someone else who might smack her head in next time,” offered a DA.</p>
<p>“We were all worried you would fight back and kick them all in. Especially the guy who shouted at you,” said another.</p>
<p>I get this all the time, once people find out about my black belt in taekwondo and European tournament win.</p>
<p>Sam patted me on the back, “We acted the right way brov&#8217;, don’t worry.”</p>
<p>Then suddenly something occurred to me; the head camera!</p>
<p>“I have the entire thing on tape!” I exclaimed.</p>
<p>The general feeling was that this was awesome news. About ten minutes later we all got shot and so walked out. I went up to the nearest marshal and spoke to him. It turned out that the other group had already made a complaint about me. We all agreed to go speak to the organisers regarding it.</p>
<p>Back at the command tent, the site owner “H” took me to one side.</p>
<p>“Tell what you say happened,” he said. I felt that he clearly suspected me in this. I told him, leaving nothing out, but he didn’t look particularly convinced.</p>
<p>“&#8230;and,” I said, “I probably have the entire thing recorded on head camera.”</p>
<p>“Right,” he said, “let’s see it.”</p>
<p>Soon we were viewing the footage. It was very high quality.</p>
<p>It showed everything. It showed the DAs calling for calm before the attack, DAs saying we will walk away (this is a team rule), basically: the DAs trying their best to do the right thing and clearly saying they were sorry for the overkill. It also showed that this simply made the girl more mental until she attacked me in a rage.</p>
<p>It was the most convincing piece of footage I had ever recorded; I was totally cleared by it.</p>
<p>“Right, she is in trouble!” H said in anger and stomped out of the room, presumably to deal with her.</p>
<p>I went to rejoin my fellows standing by the entrance to the safe zone. Soon Lex and Trip (the other team leaders) arrived and after we had watched the footage again, we went to talk to H about what he was going to do.</p>
<p>This conversation had four points of view:</p>
<p>1. H wanted <em>me</em> to decide what should happen.</p>
<p>2. Lex offered to arrest her if I said so (many DAs are policemen).</p>
<p>3. Trip wanted to have her ejected as well as the guy with her.</p>
<p>4. However, I thought that it’s not for me, a player, to enforce the rules of a site.</p>
<p>I am not taking responsibility for the appropriate punishment a player should get for assault. When I was a marshal, I took little notice of the victim’s wishes as <span style="text-decoration: underline;">violence has no place in the game AT ALL</span>. If a victim said to “leave it”, then that was nice, but the marshals decide if someone is to be ejected. It is for the marshals to enforce this at GZ, not I!</p>
<p>Also, my religious beliefs are founded on being compassionate (seriously), so I decided to drop it and go and have a beer.</p>
<p>H offered that perhaps a hand shake would suffice. Frankly, I found that ridiculous. This wasn’t a punch up or half my fault, this was an unprovoked attack. You don’t ask someone who has been mugged to shake hands with the muggers do you? I told H that a handshake wouldn’t work for me and I would not want shake the hand of someone like that ever. Hate filled, self obsessed, stupid, psychotic people are not friends of mine.</p>
<p>So we walked away. As we do.</p>
<p>However, I did agree not to post the footage on the net, I said nothing about stills.</p>
<p>Back at the camp, we were having real troubles letting the event go. The entire DAs were up in arms about it and all sort of rubbish was being offered. Some were saying I should have hit her back, others that I should post the entire thing to the net, others still that I should insist she be ejected and her name blackened all around every site we know. Some just wanted to go and have it out with them now. Some even saw it my way (mainly the ex marshal crowd). After about an hour of discussing it I wanted a break. It was then that Vince had a brain wave:</p>
<p>“You know,” he said to the group, “I am a member of Virgin Active and this weekend all their branches are free to use.”</p>
<p>The team considered this in silence.</p>
<p>“That is bloody brilliant,” I said. “But we will need shorts right?”</p>
<p>“Let stop off at Tesco and buy some,” suggested Trip.</p>
<p>Suddenly we had something fun to do and a mission. Laughing, we jumped in our cars and went. It was great fun running around Tesco trying to find shorts and then zooming to the closest Virgin Active. Sure enough it was free, but the staff was shocked to have us all turn up at once. The place was basically empty and we swam, played volleyball in the pool, sauna and enjoyed the steam room. It was there that Vince said,</p>
<p>“Do you feel better now, though?” He asked.</p>
<p>“Oh yes. Thanks mate.”</p>
<p>And after that we forgot about it and after a very one sided vote we drove off to Nando’s for dinner.</p>
<p>The next day’s airsoft was fun and the chaotic kind we all know and love at GZ. I did see the girl again – so she hadn’t been banned – but we didn’t acknowledge each other.</p>
<p>On the way home I thought of the promise I had made about the footage. Sure, I agreed not to post the footage, it shows a crime after all, but I have kept it just in case I need to make a complaint to the police regarding this event in the future. I did however decide to do something in my film of the Weekender &#8211; a subtle revenge &#8211; you will have to watch it to find out what.</p>
<p>So, yes, it was a surreal airsofting event. I have never actually seen someone properly attack another at an airsoft event – not in three years of marshalling at EW or in 10 years of playing – and I hope to never see it again, let alone be the victim of that attack. Airsoft is thought to be violent, but it actually isn’t. From the outside, we may look like we are serious people, but in general we are not. Sure, I have had my anger flare up before, but I have always walked away. Any serious complaint I have taken to a marshal. I think that people who can’t walk, who are so up themselves that they must “have a go” or –worse still – actually attack someone, should never get to step foot on an airsoft field again. I would be interested to hear your viewpoint.</p>
<p>However, as usual, it was the brilliant group of team mates – my friends – who made the event for me. The Ground Zero Weekender and airsoft in general is about making new friends and not counting your kills.</p>
<p>Regards,</p>
<p>Basho</p>
<p>The film:</p>
<p>Vimeo HD version:</p>
<p><iframe src="http://player.vimeo.com/video/14889339?portrait=0" frameborder="0" width="500" height="281"></iframe></p>
<p><a href="http://vimeo.com/14889339">The DA Team &#8211; Ground Zero 2010</a> from <a href="http://vimeo.com/user1892013">Basho Matsuo</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>You Tube version:</p>
<p><object width="640" height="385" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/bAcCSJyvPcQ?fs=1&amp;hl=en_GB" /><param name="allowfullscreen" value="true" /><embed width="640" height="385" type="application/x-shockwave-flash" src="http://www.youtube.com/v/bAcCSJyvPcQ?fs=1&amp;hl=en_GB" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
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		<title>Sennybridge, a Basho film about &#8220;The Chernarus Conflict&#8221;</title>
		<link>http://www.outsidecontext.com/2010/06/09/sennybridge-a-basho-film-about-the-chernarus-conflict/</link>
		<comments>http://www.outsidecontext.com/2010/06/09/sennybridge-a-basho-film-about-the-chernarus-conflict/#comments</comments>
		<pubDate>Wed, 09 Jun 2010 19:27:51 +0000</pubDate>
		<dc:creator>Basho</dc:creator>
				<category><![CDATA[Airsoft]]></category>
		<category><![CDATA[Airsoft Portfolio]]></category>
		<category><![CDATA[Basho Films]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Featured Airsoft]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[bashocam]]></category>
		<category><![CDATA[delta alpha]]></category>
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		<category><![CDATA[TA events]]></category>

		<guid isPermaLink="false">http://www.outsidecontext.com/?p=4774</guid>
		<description><![CDATA[A  few weekends ago my airsoft brothers and I were players at the TA Event&#8217;s, “The Chernarus Conflict”. This was a 24 hour Milsim game using the, freshly revised, BattleSim rules developed by Iain of TA Events. To those of you who play computer games, the country of Chernarus may ring a few bells. As [...]]]></description>
			<content:encoded><![CDATA[<p>A  few weekends ago my airsoft brothers and I were players at the TA Event&#8217;s, “The Chernarus Conflict”. This was a 24 hour Milsim game using the, freshly revised, <a href="http://www.ta-events.co.uk/battlesim/" target="_blank">BattleSim</a> rules developed by Iain of TA Events.</p>
<p>To those of you who play computer games, the country of Chernarus may ring a few bells. As anyone who loves the Arma series of games from <a href="http://www.bistudio.com/" target="_blank">Bohemia</a> Interactive will tell you Chernarus, or Black Russia, is a fictional post-USSR country somewhere in the East that is used as the main game location. TA Events have licensed the entire storyline from Bohemia meaning that players at the event could sign up to the various factions found in the series. When someone says that you should get out from behind the keyboard and get some exercise, these events enable you to re live the brilliant, in-depth storyline for (almost) real. A detailed account of the factions and background to the event can be found <a href="http://www.ta-events.co.uk/chernarus/" target="_blank">here</a> and it has a very professional depth to it not usually available to airsofters.</p>
<p><span id="more-4774"></span></p>
<p>.The real-life location was no less impressive. The Army FIBUA site of Sennybridge in Wales is a complete “fake” English village in which generations of UK warriors have trained in FIBUA (Fighting In Built Up Areas). The level of detail in the village is very impressive. Not only is the village replete with gardens, walls and buildings, but it also has a church with gravestones! Even more than this, the houses have built-in speakers hooked up to a centralised system that can be used to deliver synchronised sounds to the player. So, when the Marines call in an airstrike the sound of the helicopters can be heard in all the houses surrounding the target. This turns up the immersion to the max.</p>
<p><a href="http://www.outsidecontext.com/wordpress/wp-content/uploads/2010/06/MockChurch1.jpg" target="_blank" rel="lightbox[4774]" title="The mock church "><img style="display: inline; border: 0px;" title="The mock church " src="http://www.outsidecontext.com/wordpress/wp-content/uploads/2010/06/MockChurch1_thumb.jpg" alt="The mock church " width="240" height="180" border="0" /></a> <a href="http://www.outsidecontext.com/wordpress/wp-content/uploads/2010/06/MockGraveyard1.jpg" target="_blank" rel="lightbox[4774]" title="The mock graveyard"><img style="display: inline; border: 0px;" title="The mock graveyard" src="http://www.outsidecontext.com/wordpress/wp-content/uploads/2010/06/MockGraveyard1_thumb.jpg" alt="The mock graveyard" width="240" height="180" border="0" /></a> <a href="http://www.outsidecontext.com/wordpress/wp-content/uploads/2010/06/MockHouse1.jpg" target="_blank" rel="lightbox[4774]" title="A mock house"><img style="display: inline; border: 0px;" title="A mock house" src="http://www.outsidecontext.com/wordpress/wp-content/uploads/2010/06/MockHouse1_thumb.jpg" alt="A mock house" width="240" height="180" border="0" /></a> <a href="http://www.outsidecontext.com/wordpress/wp-content/uploads/2010/06/RustyTank1.jpg" target="_blank" rel="lightbox[4774]" title="Disgarded Tank"><img style="display: inline; border: 0px;" title="Disgarded Tank" src="http://www.outsidecontext.com/wordpress/wp-content/uploads/2010/06/RustyTank1_thumb.jpg" alt="Disgarded Tank" width="240" height="184" border="0" /></a></p>
<p>Another attempt to keep the realism high was the game rules themselves. BattleSim is a strange beast. Not quite as ultra-real as the Milsim games at Stirling Airsoft, but definitely miles more involved than normal skirmishes. The teams were all structured with roles and responsibilities. There was designated snipers and support gunners and normal riflemen could only carry 600 rounds into combat. What weapons you could use was also mandated. Not here will you find some of the more “speedball” over the top M4 Patriots with dual box mags, and even secondary weapons had to be in keeping with the role. For example, a sniper had a pistol backup, not an AEG.</p>
<p>A complex medical system was in place that meant that when a player got hit he had to refer to a randomly drawn medic card and read the instructions therein. It was a great idea in principle, but it did have a few drawbacks.</p>
<p><a href="http://www.outsidecontext.com/wordpress/wp-content/uploads/2010/06/mediccard.jpg" target="_blank" rel="lightbox[4774]" title="A Mediccard (c) TA Events"><img style="display: inline; border: 0px;" title="A Mediccard (c) TA Events" src="http://www.outsidecontext.com/wordpress/wp-content/uploads/2010/06/mediccard_thumb.jpg" alt="A Mediccard (c) TA Events" width="323" height="186" border="0" /></a></p>
<p>For example, a player could (card permitting) be “medic’ed” by anyone. Thus in the film where I took out 8 out of 9 players in a house, I had effectively achieved nothing. That last player, medic’ed the “injured” players and the house was back up to operational. It is an unfortunate fact that mechanics that appear a good idea in theory and on paper, rarely work in the heat of combat. Similarly, players naturally find way around complex rules. In my  opinion, and as a creator of more than a few airsoft games myself at the late Electrowerkz, rules in airsoft should be like water flowing down hill. A golden rule to ask oneself when devising game is, “is it easier to follow this rule than not?” If not, then don&#8217;t be surprised to find that people will not follow them clearly. I certainly saw quite a few people not playing the medic rule correctly, but this was mainly due to them not understanding it as we only had a very short briefing on it.</p>
<p>For us DAs: we followed the rules as best we could, but when we found a player of ours who’s card mandated a medical evacuation that would have exposed the position to being overrun, well… we just shot him and saved the call. The chaos of battle was all around us all day. Something that many players were not used to and reacted against, but this was their problem, not the event’s. TA did have a few hiccups with the collecting of deaths as they had not provided a large number of players with “tags” and so their deaths were never logged and the marshal in our command tent had no idea of our objectives, but all in all the event was quite well run. I saw only one player not taking his hits all event and that is to be applauded.</p>
<p>Part of Team Delta Alpha marshalled overnight in exchange for a free game and I was part of a small band selected to role-play the part of “NAPA” villagers for the first hour or so. We had a lot of fun dressing up as moustached locals, with Keith really getting into the spirit with a brilliant costume resplendent with comedy beard; you can see him in the film dancing to Trip’s Russian ringtone. Also the team leaders of Delta Alpha were invited to become “Commanders” and run the US Marine team. The commanders had a lot of fun with this, doing impressions of R. Lee Ermey (the drill instructor in <em>Full Metal Jacket</em>) crossed with General Patton. The night before I helped DA1 write his speech to the troops using <a href="http://en.wikipedia.org/wiki/Patton's_Speech_to_the_Third_Army" target="_blank">Patton’s famous address to the third army</a> and <a href="http://www.youtube.com/watch?v=yI2IwSQHmd0" target="_blank">the beginning of Arma II</a>. Under the commanders we setup out the traditional two units of DAs, led by a Section Leader and Deputy (should the leader be killed). This structure worked quite well in play, but we may change things around a little next time.</p>
<blockquote><p>USMC deployment in Chernarus consists of 27th Marine Expeditionary Unit (Special Operations Capable), which is supposed to overturn the balance in the civil war in the favour of Chernarussian government. Marines are skilled in asymmetrical warfare and are backed up by superior weapons and technology.</p>
<p><em>The DA faction: the US Marines</em></p>
</blockquote>
<p>The game niggles, together with the ugly weather on Saturday, meant that the fighting spirit flagged in the latter part of the first day.</p>
<p>This was good.</p>
<p>Good?</p>
<p>Sure, Milsim is milsim. In real life, do you think that the troops are pumped all the time? No. They learn to pace themselves or they suffer tiredness and moral lapses too. This wasn’t a quick shunt around Electrowerkz before having a beer, this was fighting all day with no relenting. Even having lunch meant setting up a perimeter and eating with eye protection on. On this day all the DAs were made to Man-Up and fight on. Personally, when I found events confusing, I relied on something I once read in a Flashman novel,</p>
<blockquote><p>“When you are tired and unsure whether to walk or run, look to your officers and march to the sound of the guns.”</p>
</blockquote>
<p>Thus I let others worry about the storyline and I charged when told, held when commanded and slotted anyone dressed in green. One of the problems in house to house fighting is that people tend to not want to assault and you end up with with people in windows just plinking at each other all day. The DAs were having none of this and would always ask for permission to assault forwards. A few times this led to all of us being hit and killed, but for the times it worked – it really worked. For example, on Sunday morning, we assaulted a key house, slotted all 6 defenders, and consequently dominated the entire village for the second day of play.</p>
<p>I, personally, loved this event. I enjoyed the challenge and I hope this comes across in the film. I salute TA for attempting such a complex event and I could tell that they worked very hard. I think there is still some way to go with the rules and a print out of the objectives wouldn&#8217;t go amiss (after all we paid over £80 for the event.)</p>
<p>Was it worth it?</p>
<p>Yes definitely, I am sure the problems will be smoothed out through constructive feedback and TA Events listening to their client base.</p>
<p><strong>About the film</strong></p>
<p>For a while now I have been trying to find a way to add “context” to the filming of airsoft play. It is often very hard to tell what is going on, who was shooting who and where the enemy are on the screen. I have been trying to think of an answer to this for weeks. Finally I hit on the idea of us being “spied” on by a US Satellite who could act on behalf of the viewer and provide an overlay to bring the “tactical view” into the film.</p>
<p>I hope it worked.</p>
<p>Airsoft is not scripted. Everything you see is as it is. Often situations don&#8217;t pan out how you would like (as a filmmaker), and you cant cut what you didn&#8217;t film. My answer, at the moment, is to saturate the event with cameras and hope to catch some gold nuggets. On this event I got one shot I absolutely love, that of DA1 firing his Support Gun over my head. I love that shot, not least because he was shooting at someone who had just slotted me! The BB’s streaming out of the barrel look great. I hope to capture many more like that in the future.</p>
<p>Anyway, here is my film of the event. I have had fun making it, although it was a lot of work to cut the 20GB(!) of footage down– a one moment it was over 24 minutes long! &#8211; In order to upload it I have had to split the YouTube version into two. Of course the Vimeo version is full length (I love those guys).</p>
<p>Please leave any comments at the bottom here.</p>
<p>Regards,</p>
<p>Basho.</p>
<p>Vimeo Version:</p>
<p><object width="500" height="281" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=12426527&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1" /><embed width="500" height="281" type="application/x-shockwave-flash" src="http://vimeo.com/moogaloop.swf?clip_id=12426527&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=00adef&amp;fullscreen=1" allowfullscreen="true" allowscriptaccess="always" /></object></p>
<p><a href="http://vimeo.com/12426527">Sennybridge, a Basho film about &#8220;The Chernarus Conflict&#8221;</a> from <a href="http://vimeo.com/user1892013">Basho Matsuo</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p>YouTube Part 1:</p>
<p><object width="480" height="385" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/Ojni1yRGG5M&amp;hl=en_US&amp;fs=1&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed width="480" height="385" type="application/x-shockwave-flash" src="http://www.youtube.com/v/Ojni1yRGG5M&amp;hl=en_US&amp;fs=1&amp;rel=0" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<p>YouTube Part 2:</p>
<p><object width="480" height="385" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/OlqvXtJ4-sI&amp;hl=en_US&amp;fs=1&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed width="480" height="385" type="application/x-shockwave-flash" src="http://www.youtube.com/v/OlqvXtJ4-sI&amp;hl=en_US&amp;fs=1&amp;rel=0" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
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		<title>Airsoft Adventures Podcast</title>
		<link>http://www.outsidecontext.com/2010/05/13/airsoft-adventures-podcast/</link>
		<comments>http://www.outsidecontext.com/2010/05/13/airsoft-adventures-podcast/#comments</comments>
		<pubDate>Thu, 13 May 2010 11:00:45 +0000</pubDate>
		<dc:creator>Basho</dc:creator>
				<category><![CDATA[Airsoft]]></category>
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		<category><![CDATA[Featured]]></category>
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		<category><![CDATA[delta alpha]]></category>
		<category><![CDATA[Gaming]]></category>
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		<category><![CDATA[stirling]]></category>

		<guid isPermaLink="false">http://www.outsidecontext.com/?p=4730</guid>
		<description><![CDATA[Welcome back to OC, Cesca and I have been away for two weeks as she has been creating a prize winning show garden at the prestigious RHS Malvern Show and I have been camping alongside her revising for my diploma in Combating Financial Crime. Now we are back and on schedule for the summer. Here [...]]]></description>
			<content:encoded><![CDATA[<p>Welcome back to OC, Cesca and I have been away for two weeks as she has been creating a prize winning show garden at the prestigious RHS Malvern Show and I have been camping alongside her revising for my diploma in Combating Financial Crime. Now we are back and on schedule for the summer. Here is what you can expect from the OC over the next few months:</p>
<ul>
<li>This Is India podcast 2. We already have this one mapped out and it includes the Shiva temples of Hampi, the tech capital of Bangalore, the majestic palaces of Mysore and the high mountains of Ooty, where we meet up with one of our top travelling companions for the rest of southern India: Gweny.</li>
<li>Kerala. Enough said. This is a wonder.</li>
<li>A review of Robin Hood – should it provoke one?</li>
<li>A Basho film of the Mall.</li>
<li>A Basho film of the forthcoming 3 day milsim event at TA, Sennybridge, including our Magpul send-up!</li>
<li>A Basho film of the Malvern garden.</li>
</ul>
<p>Anyway, before all that:</p>
<h2>The <strong>Airsoft Adventures Podcast!</strong></h2>
<p>This podcast is not on our travels, rather it is about the sport I play with my team mates, the sport of airsoft.</p>
<p>I have been playing airsoft now for 7 years, which is an easy date for me to remember as I started my first proper skirmish on my stag night. I went on from there to play regularly at the old London site of Electrowerkz and was soon drafted into the Dark Angels (as they were then known); a 30 strong team of serious CQB players. Soon after that I was asked to join the marshalling team at Electrowerkz and rose to become a senior marshal and even ran the venue on my own a few times. Unfortunately, Electrowerkz closed on the day I left to go travelling and the Dark Angels became team Delta-Alpha. They have gone from strength to strength since then and have successfully branched out into playing military simulation games as well as appearing on TV, a music video and as “resistance security” for the Sarah Connor Chronicles London launch party. This year, a vote was taken to reduce the “publicity” side of the team and focus on the airsoft and I was raised to become of the 5 committee members. We now prowl around the airsoft circuit, sometimes being hired as a scripted enemy, but always reminding people that Team DA plays a very committed game at a very high standard of fairness and honour.</p>
<p>If you have an airsoft ground, if you need 30 very well equipped and motivated players to come down and kick your local boy’s asses, and if you can find our website, then maybe you can hire: The DA Team.</p>
<p>Today’s podcast takes a look at the differences between playing at the Mall in Reading, which is a CQB venue in 250,000 square feet of disserted shopping mall, and a Stirling Combat mission, which is a serious roleplay milsim event run by ex SAS members and not for the faint hearted.</p>
<p>In this episode we cover:</p>
<ul>
<li>What is playing the Mall really like?</li>
<li>Do Stirling players really torture each other?</li>
<li>Will villager Trip fight for the Taliban team of oppressors, or the American team handing out biscuits?</li>
<li>Is the Mall’s safety brief really 50 minutes long?</li>
</ul>
<p>All will be revealed right here, so please click to play!</p>
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<p>If the above doesn&#8217;t work try the direct link: <a href="http://www.outsidecontext.com/wordpress/wp-content/uploads/2010/05/TheMall.mp3">http://www.outsidecontext.com/wordpress/wp-content/podcast/TheMall.mp3</a></p>
<p><strong>Supporting Media</strong></p>
<p>During the podcast, reference is made to the following 12 man kill streak caught on camera by Basho:</p>
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<p>This is the first podcast on this subject and we hope to be able to do many more. If you would like to appear as a guest in the next one (over Skype) then please let me know via the comments form below.</p>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Band of Delta-Alpha : A Basho Film</title>
		<link>http://www.outsidecontext.com/2009/09/02/band-of-delta-alpha-a-basho-film/</link>
		<comments>http://www.outsidecontext.com/2009/09/02/band-of-delta-alpha-a-basho-film/#comments</comments>
		<pubDate>Wed, 02 Sep 2009 10:44:57 +0000</pubDate>
		<dc:creator>Basho</dc:creator>
				<category><![CDATA[Airsoft]]></category>
		<category><![CDATA[Airsoft Portfolio]]></category>
		<category><![CDATA[Basho Films]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Featured Airsoft]]></category>
		<category><![CDATA[darkangels]]></category>
		<category><![CDATA[delta alpha]]></category>
		<category><![CDATA[ground zero]]></category>

		<guid isPermaLink="false">http://www.outsidecontext.com/?p=3391</guid>
		<description><![CDATA[The Ground Zero Weekender is the biggest yearly event on the UK Airsoft calendar.]]></description>
			<content:encoded><![CDATA[<p>The Ground Zero Weekender is the biggest yearly event on the UK Airsoft calendar.</p>
<p>Spread over three days in the New Forest near Bournemouth, over 1000 players attend. Airsoft is similar to paintball, but with a lean towards realism and military simulation. GZ is known for a good game and large battles, but essentially the weekend is a social event with camping and wild parties around the BBQ.</p>
<blockquote><p><a href="http://www.outsidecontext.com/wordpress/wp-content/uploads/2008/writer//BandofDeltaAlphaABashoFilm_A015/trip.jpg" target="_blank" rel="lightbox[3391]" title="trip"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="trip" src="http://www.outsidecontext.com/wordpress/wp-content/uploads/2008/writer//BandofDeltaAlphaABashoFilm_A015/trip_thumb.jpg" border="0" alt="trip" width="240" height="135" /></a> <a href="http://www.outsidecontext.com/wordpress/wp-content/uploads/2008/writer//BandofDeltaAlphaABashoFilm_A015/usif.jpg" target="_blank" rel="lightbox[3391]" title="usif"><img style="border-right-width: 0px; display: inline; border-top-width: 0px; border-bottom-width: 0px; border-left-width: 0px" title="usif" src="http://www.outsidecontext.com/wordpress/wp-content/uploads/2008/writer//BandofDeltaAlphaABashoFilm_A015/usif_thumb.jpg" border="0" alt="usif" width="240" height="135" /></a></p>
<p>Trip moves into attack and Usif sports a kick ass hair cut</p>
</blockquote>
<p>Here my team, Delta-Alpha; 26 strong, join in the fun and lark about until the game starts. We are more of a strict milsim team these days and GZ is used to build a team spirit rather than fight too hard. Still, you can see in the video that I had a gun cam and managed some great footage of people getting &#8220;laced&#8221;.</p>
<p>Among this year&#8217;s special surprises arranged by the DA&#8217;s, was a fly-over by the father of one of our players in a Chinese stunt plane while dropping leaflets. Unfortunately, hitting a 1000 people all wearing cammo was a challenge and most went wide into a nearby field. Roll on next year, where we will try again, or perhaps go even further!</p>
<p>YouTube:</p>
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<p>Here is the film in HD on Vimeo:</p>
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<p><a href="http://vimeo.com/6394327">Ground Zero Weekender 2009: Band of Delta-Alpha</a> from <a href="http://vimeo.com/user1892013">Basho Matsuo</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<slash:comments>4</slash:comments>
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