This is milsim roleplaying at its very finest. No actors, no retakes, everything happens live once the game is on! This incredibly well played event showcased some of the highest quality effects ever used in milsim. Including RPG attacks, EOD detonations, explosive entries and more.
This incredibly well played event showcased some of the highest quality effects ever used in milsim. Including RPG attacks, EOD detonations, explosive entry and more. All captured in the 20 minute film from Outside Context. If you have any interest in milsim then this is a must watch!
I know I know, its a year late... but, finally my film of Tier 1 Military Simulation's Operation Sandstorm is complete and [...]
Certain cities in the world are instantly recognisable from hundreds of classic movies that have been set there. No one could mistake Paris, New York or London on film, but for me the most recognisable city of them all is the great bay of Hong Kong. I grew up on a strict diet of Hong Kong movies: from Jackie Chan cop thrillers to John Woo gangster flicks. The Hong Kong cinema actor Chow Yun Fat was considered by my friends and I as the coolest guy in the universe, bar none, thanks to his incredible performances as Ken Gor and The God of Gamblers. With these memories, I felt like I knew the city off by heart even before I visited there. I had a mental map already in my head that included combinations of scenes from Bruce Lee’s Enter the Dragon and the, unintentionally, hilarious Jean Claude Van Dam 90’s action fest Double Impact. It was no doubt the sort of distorted mental map that everyone has when they have watched too many movies: all warped distances and colours. Larger than life could ever be. I knew, of course, that reality would bring me down with a bump. Surely, no city could be exactly as it is portrayed in the movies? I prepared to be disappointed. […]
Shot entirely on location at CopeHill Down. The main feature is 37 minutes of the best milsim ever undertaken in the UK! I had an inside track on the “serial” events, a first person perspective on the role play and took part in all the big actions – including the capture of the objective for the US team. All cut together with music and professionally coloured, this is a great film of how deep milsim can go.
I stood alone in the pre-dawn of the morning and the silence of the surrounding forest was punctuated only by the hooting of owls and the snoring of AQT players as they serenaded the coming sun. I was taking my turn on watch and the firebase was so dark that I couldn’t really see my way to walk around the inside of the perimeter. It was a large base by airsoft standards, about 70 meters long and 20 wide, with several small wooden buildings, huts and fire positions all surrounded by steel barrels acting as the wall between the players and the trees beyond. Every few steps I raised the NVG scope to my left eye and took a look into the gloomy and misty darkness. Through the NVG there were only dark shapes with blurry outlines, suggestive of men among the trees, but these didn’t move so I took them to be bushes. Nevertheless, I gripped my rifle tightly in my right hand.
Criticism isn't as easy as people like to think. This is because that, while everyone knows when things have not gone optimally, as the old adage goes, “opinions are like assholes; everyone has got one”. However opinions are not often the result of well thought-out analysis, but rather the result of frustration and the need to vent anger. In airsoft, where bad command decisions can lead directly to the unquestionably real pain of being laced or embarrassed, most teams have a very simple method of dealing with the potential for such situations: They don’t have commanders at all.
It is often said that Airsoft is a game of extreme variety. At one end of the spectrum there are the speedball players who only play in small arenas. For they the game is about CQC accuracy, high rates of fire and aggression. Tactics tend to be personal and if they play as a team at all it is usually in very small groups. There is hardly what could be called commanders. This was the airsoft of Electrowerkz. Veterans of that site tend to be tough, able to run into massive volumes of fire without flinching and a little unhinged. All the way at the other end of the spectrum is the sort of military simulation that companies such as Stirling offer in the form of training missions, hiking into countryside for 2 days for a 10 minute fire fight and being tortured when captured. It is into this enormous dichotomy that Tier 1 Military Simulations has launched their services pitched at both parties.
The first thing that hits you when you are trying to sling the Magpul PTS is that it is not heavy. Even with a battery and loaded P-Mag in, it still is lighter than many AEG’s. This is due to mainly to the size of the gun, the skeletonised stock and the light but strong plastic in the hand guards. I slung it to a Chalker “Tactical Bra” sling that hangs the gun directly on the bodies centre line. It was short enough that when I knelt it did not strike the mud, but of course if you are tiny then this may still happen to you.