MMO’s around the next curve

February 1, 2008  |  Gaming
closeThis post was pub­lished over 700 days ago and there­fore may not rep­res­ent cur­rent Out­side Con­text think­ing or opin­ion. Please, do not let that detract from your enjoy­ment of it!

This post is a reac­tion of sorts to some­thing Brent asked in the fant­astic show 100 of Vir­gin Worlds. If you haven’t listened to it yet then you are miss­ing out and should sign up through iTunes today, now, go, I will wait…

…right.

Basic­ally Brent spent some­time ask­ing his pod­cast­ing col­lect­ive a very good ques­tion and I wanted to run with it a little to give some of my ideas and see if this is spot­ting a trend. The ques­tion was, “What do you see as the future of (Game) pod­cast­ing?” My answer to this is to say that the future of game pod­cast­ing is tied up with the future of MMO gam­ing itself. MMO’s the next generation.

So where is that going and how does pod­cast­ing fit in?

We are all tired of MMO’s as they stand. Sure people play WOW, but a lot, a sig­ni­fic­ant lot have quit and we all know the state of the recent releases. Van­guard tried to break my heart, but it was already broken by SWG. My friends and I all wanted Van­guard to work. Why was this? It was because of The Curve. The Curve is a way of describ­ing the future. Around the curve is the next gen­er­a­tion and before the curve, back down the road, is the past gen­er­a­tions. All games exist some­where on the curve itself, like a set of racing cars all vying to round the bend of the curve first.

The curves

The fur­ther they go for­wards the more of the future comes around the curve and the more of the past gen­er­a­tions you can no longer see as they drop off and fade away into nos­tal­gia. Many MMO games are already back there, way back there, and prob­ably start with Nethack then all the way through Mud’s, early uni­ver­sity MMO’s, Ultima online, Ever­quest, DAOC, and up into the curve itself.

nethackbig

Nethack owned

Cur­rently the head of the curve, the one to beat is of course WOW. There have been attempts to try and do this: for example Van­guard, which tried to be more hard­core and build up from a play­erbase of fan­at­ics and by pop­u­lar acclaim over­take WOW.

It failed dismally.

The truth is this, WOW is so far up the curve that in order to over­take it you need to pro­duce a game that is actu­ally around the corner. That is; a game that is the next gen­er­a­tional leap.

So what would such a game look like and what does it have to do with podcasting?

I don’t think that the tra­di­tional MMO genres of rip­ping off AD&D are going to cut it going for­wards. And I don’t mean just the EQ2’s or Tabula’s, I mean the fact that the way you play AD&D; the dice roles, is still at the heart of all cur­rent MMO’s. As I have blogged before, I don’t see this trend being core to the games around the curve.

So what is going to be the core?

We all are.

I have seen the trend com­ing on…

I have been watch­ing the media interest in Second Life and won­der­ing at it for quite a while. Second Life is a ter­rible MMO’s, because it isn’t really an MMO at all. It is the front end to an MMO. Second Life is like those wait­ing rooms between maps in an online shooter. The prob­lem is that the shooter never starts.

second-life sucks

But an idea occurs to me.

Sony have been work­ing this idea for while with Home; the inter­face for the PS3 that is like a social meet­ing room before you go off and play a game with your bud­dies. A kind of 3d ver­sion of Xfire, mixed with social tools to inter­act with your gam­ing comrade’s.

xFire in very plain old 2d

When I saw the Inter­net buzz around Home (from Penny Arcade, Edge Magazine, etc)…

sonyhome_1

Will Home ever get here?

1

You too can have hair this bad!

…I was reminded of the greatest MMO you have not played; The Meta­verse in the novel Snow Crash.

200px-Snowcrash

You should all read this book NOW!

In Snow Crash the book is based around a kind of social MMO that people con­nect into and hang out. It is from inside the Meta­verse that they then go on to play a game. It could be any­thing, rid­ing bikes at high speed, shoot­ing at each other, sword fights, etc, etc. The Meta­verse is the gate­way to the online exist­ence and it is through that gate­way that all games are played.

The 2006 IBM Metaverse

Every­one con­nects to the Meta­verse and hangs out first.

I loved this vis­ion of the future and I remem­ber Brent men­tion­ing in his show 100 that game design­ers are inter­ested in such things as Gax­on­line, Vir­gin Worlds and all the self cre­ated social spaces gen­er­ated by the games band­ing together. Look­ing at how fast Gax has grown I can see why.

It cant be long before you are able to launch your MMO of choice dir­ectly from Gax Chat. It won’t be long after, that social sites such as Gax will become a front end to MMO’s. Ima­gine, if you will a 3d ver­sion of Gax, where all the users could hang out, social­ise and blog to their hearts con­tent. Ima­gine being able to use Gax as a hub to go to whatever game you wanted and to bring along all you Gax friends with you. It cant be long until a self organ­ising col­lect­ive of gamers use the tech­no­logy of the web not only to talk about games but to cre­ate a true portal to actu­ally play them too.

So what of the podcast?

Meta­verse Media such as Radio or even 3d TV casting.

In the Meta­verse shown in Snow Crash there would have been tons of cool radio sta­tions pump­ing out info on the latest gam­ing. With radio, pod­casters get the oppor­tun­ity to put out inform­a­tion that is much more up to the minute and reaches a much lar­ger audi­ence. If the coolest way to get into a game was to meet up in GAX3d first, ima­gine how many people such a radiocast could reach? It could be mil­lions. No longer would you have to fuck around with the crap inter­face of iTunes, you could catch the latest news right as you log in.

So ima­gine if you will the next stage bey­ond that.

Games that down­load in GAX3d.

your mates play­ing the latest game and you don’t have it? No bother! Simply log into GAX3d, walk your avatar down this par­tic­u­lar cor­ridor and by the time you get to the door at the end the game will have down­loaded, installed, cre­ated your account and be ready to play, so simply open the door and walk in!

So, for me, the next gen­er­a­tion of gam­ing is not about mak­ing a bet­ter WOW, it is about har­ness­ing all these player built social spaces to bet­ter com­mu­nic­ate to gamers and allow them to exper­i­ence their friends and make new ones in a more vis­ceral way. And while they are wait­ing for more to join their upcom­ing raid­ing party, pumped over the digital air­waves is the smooth and sooth­ing voice of Brent…

…although he is prob­ably telling them the game they have down­loaded is shit ;)

Basho

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